No More Chalky Highlights

Open DRT Ofx

Picture Formation of the Highest Caliber

OpenDRT is an open-source Picture Formation Transform, designed to create an aesthetically pleasing picture out of raw camera image data. It enables image authors by allowing creative control over image appearance. This is accomplished through both a simple preset system, and a more extensive set of look development modules.

See How to Install Below

Originally built as a dctl for Davinci Resolve, by Jed Smith. This open source tool has been expanded by Greg Enright to function as an Ofx and leverage some of the unique capabilities of that interface.

Learn more about Jed’s masterful work and insights here

This is an open source project made by dedicated colorists and artists to make sure post production work is of the best visual caliber. So it’s FREE…. but it takes time and as we know time is money to keep up the code base and make improvements and add in new features.

Help Support Development

3% Cover the Fee
  1. Maintaining sync between the DCTL version and the OFX

  2. Developing Windows accessible versions for Cuda and OpenCl

  3. Extending abilities only available in a Ofx

  4. Adding in additional modules for more control and extension. (Think possible film mode.)

  5. Developing more tutorials

  6. Things yet to be determined but will be exciting for users

What will the Funds Do?

How to Install

OpenDRT DCTL for Resolve

  1. Download the Raw File

  2. Open your DaVinci Resolve LUT folder:

    • macOS: /Library/Application Support/Blackmagic Design/DaVinci Resolve/LUT/

    • Windows: C:\ProgramData\Blackmagic Design\DaVinci Resolve\Support\LUT\

    • Linux: ~/.config/Blackmagic Design/LUT/

  3. Copy the DCTL files into this location.

  4. Restart Resolve.

  5. OpenDRT will be now available to apply with a DCTL node.

Due to the limited user interface capabilities of DCTL, by default OpenDRT for Resolve only includes look presets and user parameters to control HDR image rendering. For access to the full parameter set, the user can load the so-called "StickShift" version of OpenDRT (included in the releases). Use with caution however, as the user experience can be extremely unwieldy.

OpenDRT Ofx for Resolve

  1. Download the Bundle

  2. Unzip The Bundle

  3. Open your DaVinci Resolve LUT folder:

    • macOS: /Library/OFX/Plugins

  4. Copy the Ofx Bundle into this location.

  5. Restart Resolve. (Possibly tell Apple to trust this application in security settings)

    1. If apple tells you to delete it. Don’t Go to security settings and say allow anyways. Restart Resolve and you’ll get warned again but the prompt will let you open anyway.
      You might need to restart Resolve one more time.

  6. OpenDRT will be now available to apply with a DCTL node.

Manual and Stick-shift modes are combined in the interface and openly accesible in the UI allowing the user to tweak each preset. Learn more in the How to Use Section

OpenDRT OFX Features

OpenDRT replaces the last node in your node tree. The one that is reserved for the default CST which prepares your image for display. This assumes you are using node based color management as your go to pipeline for colorgrading.

Here are several YT videos on how colorists are using OpenDRT.

Stickshift Modes

As with cars… Automatics are good at getting around town, but true enthusiasts know that a manual transmission is the best.

You can if you want set up the dctl with it’s open code base to activate a Stickshift Mode, however it is built into the UI of the Ofx version. Here is the breakdown of the different controls and modules available to be tweaked.

The fancy modes include controls for high-end contrast, low-end contrast, mid purity, brilliance, hueshift RGBCMY, Hue Contrast.

Currently included is a Grey Scale Ramp which helps visualized how far off a linear line your are when it comes to your RGB values, and a tone scale curve which shows how things have shifted from 0 - 1, and a simple RGB Chips pattern that shows how your affecting individual hue vectors.

Diagnostics

As with cars… I like to tinker and add features in and play around and see what they do… If they are in the release version you donwload they will be somewhat stable but test at your own discretion.

However they are designed to not interfer with the core functionality of OpenDRT, merely a sandbox for ideas and extensions.

Beta Features

  • This is your foundation — where scene-referred linear light is sculpted into display-referred luminance. Controls here adjust contrast, rolloff, and mid-grey placement, giving you fine-grained power over dynamic range mapping and highlight/shadow behavior.

    You can:

    • Adjust peak luminance for SDR or HDR displays

    • Define middle grey luminance in nits

    • Add toe or shoulder rolloff

    • Introduce contrast shaping above or below grey

    • Offset shadow detail for density control

  • Purity adjusts color intensity relative to luminance — vital for taming overly saturated highlights or boosting muted midtones. It’s where OpenDRT distinguishes itself with graceful handling of purity compression that avoids harsh clipping and maintains perceptual smoothness.

  • A module for fine-tuning the brightness of saturated colors. It allows compensation for clipping in narrow-band spectral sources (like LEDs) and introduces pleasing variations in perceived “density.” Think of it like adding a soft lens glow to vivid colors — or pulling them back when they push too far.

  • Color perception isn’t always linear. This module lets you guide hue paths across the luminance and purity axes — useful for addressing phenomena like the Abney Effect, or just creating pleasing hue bends as tones evolve from dark to bright.

📐 The Architecture of Image Formation

OpenDRT is divided into functional modules — think of them as layers in your painting, each contributing to how light, color, and contrast are shaped:

About the Code

This Open DRT OFX incorporates and/or builds upon open-source components licensed under the GNU General Public License (GPL). All modifications and distributions of the relevant code are maintained in full compliance with the terms of the GPL. The complete source code, including any changes made, is publicly available and provided in accordance with the license requirements.

For more information or to access the source code,

Please refer to: https://github.com/Dec18studios/OFXplugins/tree/main/Open%20DRT